Once, 2006

整部片子就像部MV,用最简单的笔法讲述了两个音乐人的故事,虽然片子看完只感觉平淡,但片中的曲子的确首首动听。


Alan Wake, 2010

最好玩的游戏之一,独一无二的体验。


Ridge Racer Unbounded, 2012

山脊赛车也算著名的游戏了,不过玩起来感觉没头没尾的,和极品或尘埃比起来感觉游戏设计者的野心不够大,仅仅破坏系统一个卖点太单薄了,过两天新极品最高通缉就要来了,这个游戏就再见了。


Deus Ex: Human Revolution, 2011

发售前后都有人称为神作,各大媒体也都给足了面子,不过我始终觉得只是在给前作面子,本作的确只是一般般而已。

The Goods

  • Great CG
  • 无数的文案
  • 各种隐藏路线

The Poor

  • 过时的画质,设定图里伟大的未来世界观在游戏里全没实现,唯一的印象只是黑黢黢的管道和窄窄的街道
  • 伪开放地图,地图其实很小,站在场景里由于画质的关系完全没有在一座伟大城市里的感觉,不主动抬头看看贴图并主动意淫下,永远无法理解自己的这个世界
  • 枪极度没手感

The Repeat Part

  • HACK game

Sum Up

断断续续玩了大半年终于玩完了,实在无甚吸引力,虽然游戏文案够多,设定够好,故事也不错,不过技术过差,而且潜入毫无紧张刺激感可言,只是不断找管道。



House M.D., S02E03

You can’t believe everything is your fault unless you also believe you are all powerful.


Act of Valor, 2012

就像一部假假的纪录片,本来是一部极为真实感动的现代战争纪录片,商业片的属性硬给它套上了故事,不过最终感觉还是非常不错。

熊将军推荐我看前早有耳闻,看过之后想到熊将军当时看时肯定爽翻了。


Homeland S01E10, 2011

You are trying to find what makes them human, not what makes them terrorists.


Identity, 2003

Horrible in the middle. Ended up like a lot of fun.


Artificial Intelligence: AI, 2001

Didn’t God build Adam to love him?

最干净最温馨的科幻片。从文艺到硬科幻最后发现其实是童话。

童话前的现实:

我见过最具视觉效果的外星科技:


K-PAX, 2001

最文艺的科幻片。一丝平淡,一丝戏谑,还有凯文斯派西和杰夫布里奇,一次静静的历险。


The Thirteenth Floor,1999

一部和黑客帝国同年的电影,也是一部和黑客帝国概念几乎一样的电影,同样是电脑模拟的世界,黑客帝国里暴力地让模拟世界的技术停滞不前,而《十三度凶间》提出了一个悖论,一种思想,模拟世界中的模拟世界。

可惜,剧情成了这部片的一切。


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两位影帝级,一位影后


The Lost Room, 2006

虽然拍得很一般,但科幻剧情实在不错,房间里种种灵异现象,一个人看时甚至有些害怕。


Sleuth, 2007

据说没翻拍前好,但第一次看还是太惊艳了,就是结局理解不能。

哈哈,这造型 凯恩真实国宝级演员


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A good life is a lot of sprinting and many adjustment.


Sleeping Dogs, 2012

The best GTA-like sandbox game ever!

The Good

Graphic, especially the road light reflection in the rain. It’s amazingly good.

Character Action, including the fist fight. The motion capture is great.

Story background and environment are close to reality.

Improved mission system then GTA.

Great UI.

The Bad

It’s a sandbox game. That meant every good is a repetitive in the end. So I didn’t finish the game. Though the Infernal-Affairs-liked story seems interesting at first.


Tom Clancy’s Ghost Recon: Future Soldier, 2012

The Goods

Graphic, there is nothing to complain about tech when it comes to UBI’s own team.

Character Action, again, UBI Paris did a good job.

The Bads

Unremarkable firefights

The gun disassemble system and all the high tech equipment in the ads is nothing but a gimmick.

The Repetitive

Every gun fights